Game Review: ‘Crackdown 2’ is unavoidably stale - Military Video Games, computer games, games, gaming - Navy Times

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Game Review: ‘Crackdown 2’ is unavoidably stale


The Associated Press
Posted : Friday Jul 23, 2010 12:29:13 EDT

The protagonist of “Crackdown 2” is a SWAT cop whose most distinctive skill is a vertical leap that lets him scale the sides of skyscrapers. However, once you’re 20 stories high, you’ll discover that most of the buildings in Pacific City are topped by roofs that jut out a foot or so — just enough to prevent our superpowered hero from climbing on top.

It’s an all-too-typical flaw in Ruffian Games’ urban adventure. The original “Crackdown” became something of a cult hit despite similar limitations, but fans who expect a sequel to fix such issues will come away disappointed.

In the earlier game, you fought to wrest control of Pacific City from three criminal gangs. Despite your efforts, though, things have gotten worse 10 years later. The remnants of the gangs have coalesced into a terrorist group called The Cell, and a runaway pathogen has turned half the population into vicious Freaks. The once-radiant metropolis is crumbling, but your employer, The Agency, has a plan to stop the chaos.

The essence of that plan, called Project Sunburst, is to expose the Freaks to light. First, you have to seize three generators from The Cell, then you have to drop a beacon into one of the Freaks’ subterranean strongholds and defend it until it detonates.

Pulling off that mission once is challenging enough. “Crackdown 2” asks you to do it nine times — and by the fourth or fifth go-round, you’ll start to wonder when the story gets interesting.

It doesn’t.

The rationale behind the scrawny single-player campaign is that “Crackdown 2” is really geared for multiplayer action. You can enlist up to three more agents to assist you, although the missions remain the same. There’s also a handful of 16-player competitive modes, but they offer nothing that hasn’t been around since the late-1990s heyday of “Quake.”

In the three years since the first “Crackdown,” the multiplayer components in games such as “Call of Duty: Modern Warfare 2” have evolved far beyond such meager offerings.

“Crackdown 2” ignores its competitors’ innovations. Fans of the 2007 game may like it — or they may wonder why they should spend another $60 to play, essentially, the same game over again.

--- Crackdown 2, Microsoft, for the Xbox 360, $59.99, rated M for “Mature.”

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